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Napoleon: Total War

Napoleon: Total War is a turn-based strategy and real-time tactics video game released for the PC, developed by The Creative Assemblyand published by Sega. Napoleon was released in North America on 23 February 2010, and in Europe on 26 February. The game is the sixth stand-alone installment in the Total War series, and focuses on the politics and major military campaigns at the beginning of the 19th century. Players assume the role of Napoleon Bonaparte, or one of his major rivals, on a turn-based campaign map and engage in the subsequent battles in real-time. As with its predecessor, Empire: Total War, which included a special United States storyline, Napoleonfeatures a separate campaign that follows the general's early career.

Napoleon was released with several editions: the Standard Edition, a Limited Edition, Imperial Edition, and the Emperor's Edition. All boxed versions include the "Elite Regiment," a collection of five extra units, while the Limited, Imperial (which also includes a poster), andEmperor's editions also feature the "Heroes of the Napoleonic Wars" pack, which consists of an additional ten. The Emperor's Edition was released only in Australia and New Zealand, and is the only variant to include a 200mm statuette of the general and his field journal. Pre-orders made via the Steam content delivery system included another special unit: the Royal Scots Greys. The French actor Stephane Cornicard provides voice-acting for Napoleon Bonaparte in the original English versions, as well as the German, French, and Spanish editions.

Overview

Napoleon: Total War contains four campaigns, two of which follow Napoleon's early military career. The first career event is the Italian campaign of 1796, while the second is the French invasion of Egypt in 1798. Both feature smaller, optional missions that help drive the story forward. The major French campaign, however, is the "The Mastery of Europe," which resembles the holistic modes of previous Total Wargames. Conversely, the "Campaigns of the Coalition" allows players to govern Great Britain, Russia, Prussia or the Austrian Empire and attempt to defeat Napoleonic France on the same map. Each major campaign requires players to obtain a certain number of territories, although the latter also demands that the French are defeated. Many of Napoleon's major battles such as Austerlitz, Trafalgar, and Waterlooare available as historical scenarios, separate from the campaign.

A new physics system has been implemented for the real-time battles, so that when cannon balls hit the ground, for instance, they leave impact craters. Mike Simpson from The Creative Assembly has reported that there are a number of environmental factors that affect battlefield tactics: gunpowder backfires when it rains, and the elevation of landscape affects the range of munitions. Individuals within a unit now vary to a greater degree, and are no longer as generic as in previous titles in the series. The campaign map is narrower in focus, but also more detailed than in Empire: Total War. Turns in Napoleon: Total War are only 2 weeks, while previous titles sported 6 month turns. Additionally the game's artificial intelligence system has been modified.

In addition, Napoleon: Total War contains several new multiplayer features, such as a uniform editor and a voice command utility to speak to other players via Steam. Unlike previous Total War titles, there is now the option for a "drop-in" multiplayer campaign mode: when playing a campaign against the computer, it is possible to allow another user to join via a lobby and take control.


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